I would like to open this post by asking for money! yes! The most detested part of development. Here's the breakdown. I've just gotten out of the hospital (and have therefore missed a week of work), I'm moving into a new apartment (where my rent will be much higher than now and therefore my money dedicated to my projects will now be dedicated to, well, living.), and I'm looking into getting a new job. It's starting to get hard to afford to pay my artists, and so progression of each of these games will inevitably come to a halt at this rate. To donate, you can support my patreon: https://www.patreon.com/jingleriotgaming Now that that's out of the way: I've begun reworking the Betterflies script. When I first made the original script, it was mostly just me messing around with an idea, but it's finally be refined. I want to make Betterflies more dating sim-esque than simply a visual novel, and that will take some time, but in the meantime here's a look at the character introduction scene! Here is where you first meet Reza, Anto, Vincent, and Magda. I am excited to work more on this game as soon as my artist finishes everyone's sprites! And in other news: I've begun working on Ventio Mortis again! After finally organizing the script well enough to figure out where I left off, I've started scripting the next sequence of events. I can't give away too much just yet, since the part I'm writing now is a bit spoilery, but I will be looking for some Beta testers soon, since my script is now taking on many, many story branches and I will need testers to thoroughly test those branches and make sure any random glitches or broken dialog trees exist. Please leave a comment with your e-mail, or simply go to the contact page and e-mail me directly with the subject "Ventio Beta Testing" if you are interested!
For now, here's a preview of a scene featuring Inan, one of the love interests available to Hollowelle. Inan, Hollowelle, Dharma, and Napoleon's sprites are all done, with Robbie on the way, and Drisdon and the detective still waiting to be finished. We're almost done with the graphical aspect of Ventio Mortis and on to story/scripting being the only thing left. How exciting! A playable demo for Ventio Mortis will be released as soon as I have all the character sprites.
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